Greetings, my name is Jim Do
LinkedIn: https://www.linkedin.com/in/jimdohlf/
Current:
University of Victoria
Master of Science in Computer Science
Supervisor: Charles Perrin
Member of the VIXI Lab, specializing in Human-Computer Interaction and Information Visualization
Miami University - Oxford Ohio (class of 2025)
Bachelor of Science in Games and Simulation
GPA: 3.9/4.0
Excellence in Esports 2025
Past Internship: Summer-Fall 2025
Software Engineer InternÂ
at FPT Smart Cloud
Work under ISSS department, in charge of internal software for the company
Maintain and improve internal device management system
Published at:
"Given a prophetic mission to save the war-torn lands of Deghazhia, embark on a great journey as a party of outsiders and use their combined skills to defeat any threat in your way, and thrive in your element!"
Role: Lead Programmer, Combat Designer
Some of my other past works:
A world of lies and half truths.
Experience a Detective game played within CMD.
Demo available at https://halfad.itch.io/the-decoder
Demo is open sourced at https://github.com/HLFProduction/OW_TheDecoder
The unpredictable dice, the ever-changing maze. Let Chaos guide your way, and win the race with least point.
Game available at https://halfad.itch.io/maze-and-dice
My skillset:
Programming:
Java, C#, C++, Python, Django, SQL, JavaScript, CSS, HTML
Game Engine:
Unity, Unreal Engine, LibGDX, Gamemaker Studio 2
Game Dev:
Mechanics Design, Gameplay Design, World Design, QA Tester
Other:
Microsoft Office, Google Suite, Google Colab, Jupyter, ShaderToy, Blender, Maya, Audacity, OBS Studio, etc.